18 May 2018

Maya 201: Toolkit 2 Submission

Pipeline 1:

Head Modelling
  • Part 1
  • Part 2 (To be completed)
  • Part 3 (To be completed)
  • Part 4 (To be completed)
  • Part 5 (To be completed)
  • Part 6 (To be completed)
Body Modelling
UV Layout
  • Part 1 (To be completed)
  • Part 2 (To be completed)
  • Part 3 (To be completed)
Skinning
  • Part 1 (To be completed)
  • Part 2 (To be completed)
  • Part 3 (To be completed)
  • Part 4 (To be completed)
  • Part 5 (To be completed)
  • Part 6 (To be completed)
  • Part 7 (To be completed)
Rigging
  • Part 1 (To be completed)
  • Part 2 (To be completed)
  • Part 3 (To be completed)
Facial Rigging
  • Part 1 (To be completed)
  • Part 2 (To be completed)
  • Part 3 (To be completed)
  • Part 4 (To be completed)
  • Part 5 (To be completed)
  • Part 6 (To be completed)
  • Part 7 (To be completed)
  • Part 8 (To be completed)
  • Part 9 (To be completed)
  • Part 10 (To be completed)
  • Part 11 (To be completed)
  • Part 12 (To be completed)
  • Part 13 (To be completed)
Texturing
  • Part 1 (To be completed)
  • Part 2 (To be completed)
  • Part 3 (To be completed)
  • Part 4 (To be completed)
  • Part 5 (To be completed)
  • Part 6 (To be completed)
  • Part 7 (To be completed)
  • Part 8 (To be completed)
Turnarounds
  •  (To be completed)
Lighting & Rendering 2
InfoGraphics

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