Showing posts with label L&R 2. Show all posts
Showing posts with label L&R 2. Show all posts
18 May 2018
29 March 2018
26 March 2018
Maya 201: Geometry Override Sets
11 January 2018
10 January 2018
Maya 201: Toon Shader in Arnold
Maya 201: Lighting & Rendering
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| Sampling & Noise Reduction |
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| Ray Depth |
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| Maya Lights in Arnold - Point Light |
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| Maya Lights in Arnold - Directional Light |
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| Maya Lights in Arnold - Spotlight |
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| Maya Lights in Arnold - Area Light |
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| Light Filter - Liquid |
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| Light Filter - Forest |
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| Light Filter - Blinds |
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| Stylised Internal Lighting |
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| HDR Image |
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| Sky Dome Light |
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| Stylised External Lighting |
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