This is my initial model for the Cash Register character. I am unsure whether to model buttons/keys for the register, or to make them part of the texture. I will try both and see which version I think works better.
10 April 2019
7 April 2019
Technical Difficulties Redux - Interim Crit Presentation
This is my Interim Crit presentation for Technical Difficulties.
Technical Difficulties Redux Interim Crit by Joe Warrilow on Scribd
The animation test linked in the presentation.
Technical Difficulties Redux: TV Animation Test from Joe Warrilow on Vimeo.
Technical Difficulties Redux: TV Animation Test from Joe Warrilow on Vimeo.
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This is my original animatic. I have since gone back and decided to remove the first hospital scene, to cut down on the length of the animation and to help it flow better.
This is an excerpt from my updated animatic. I intend to have this finished by the evening of 08/04/2019.
Technical Difficulties Animatic Redux OGR from Joe Warrilow on Vimeo.
This is my production schedule, detailed by the hour until the day before project submission.
Technical Difficulties Redu... by on Scribd
4 April 2019
Technical Difficulties Redux: TV Animation Test 001
I decided to animate the "Squash & Stretch" style of animation for the TV using a lattice deformer, as it gives more of a "Brave Little Toaster" style of movement, which is what I'm going for.
3 April 2019
Technical Difficulties Redux - TV Model
I have created a 3D Model of my TV Character. I will be going on to rig the model. I will most likely use the "Squash and Stretch" Style of animation, as I previously did in this post. Whilst creating the images for the post, I realised that by rendering them out it would be harder to see the parts of the model, so I switched to creating screen-grabs with wireframe-on-shaded.
22 March 2019
Technical Difficulties Redux - Cushion
Here is a close-up of the cushion I have added to the Living Room environment, complete with colour swatch.
Technical Difficulties Redux - Living Room Extras
I have added a cushion and a rolled-up newspaper to the "Living Room" set, to make it look more lived-in.
I will be posting the cushion on a separate post, to show it off in more detail, along with the colours used in a swatch.
I will be posting the cushion on a separate post, to show it off in more detail, along with the colours used in a swatch.
Technical Difficulties Redux - Hospital Storyboard
To add more depth and world-building to the Hospital scene, to make up for cutting the first OBS Section out, I have added this part to the storyboard - the camera starts outside the doors to a hospital room. It travels forward, through the window of the door, and turns round to face the OBS Machine.
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