Is the darkness in your city because of Pintori's later dissatisfaction with graphic design? Wasn't sure why the city had this unhappy secret? Also, and this is advice I've given elsewhere to other students, I'm not sure that you're yet dealing with the actual design challenge here, which is to put yourself into the brain of Pintori and ask yourself 'If I was designing a city, how I would I design it?' It's not quite the same as just looking at Pintori's posters and using the shapes there to create buildings - though of course there's likely to be a relationship. Your thumbnails seem a little bit stuck to me, principally because you're recycling components from his posters, as opposed to identifying design principles that you can extend and develop yourself - I suggest you create a word stack isolating all the design principles/themes you can identify and use that to create more design-led thumbnails.
Many of Pintori's posters seem to express movement or energy - a sense of business and travel and motion. Maybe speed/transport and moving parts are principles we'd expect to see Pintori focus on in terms of design?
So, I think in order to get to a more interesting place in terms of your relationship to Pintori's work, I think you need to get more into the headspace of your collaborator and 'think like he does' in terms of his preoccupations, and that should free you up a bit in terms of designing a city, as opposed to making a city out of jigsaw pieces derived from his posters - does that make sense?
Hi Phil, thank you for your feedback! Yes, that absolutely makes sense, I will try and get into his mindset and design thumbnails/the city that way, thank you!
OGR 06/11/2016
ReplyDeleteHey Joe,
Is the darkness in your city because of Pintori's later dissatisfaction with graphic design? Wasn't sure why the city had this unhappy secret? Also, and this is advice I've given elsewhere to other students, I'm not sure that you're yet dealing with the actual design challenge here, which is to put yourself into the brain of Pintori and ask yourself 'If I was designing a city, how I would I design it?' It's not quite the same as just looking at Pintori's posters and using the shapes there to create buildings - though of course there's likely to be a relationship. Your thumbnails seem a little bit stuck to me, principally because you're recycling components from his posters, as opposed to identifying design principles that you can extend and develop yourself - I suggest you create a word stack isolating all the design principles/themes you can identify and use that to create more design-led thumbnails.
Many of Pintori's posters seem to express movement or energy - a sense of business and travel and motion. Maybe speed/transport and moving parts are principles we'd expect to see Pintori focus on in terms of design?
https://transpressblog.files.wordpress.com/2015/06/maglev-concept-train.jpg
https://s-media-cache-ak0.pinimg.com/736x/80/07/c8/8007c88cb832352418660e1b8f187c7e.jpg
http://www.insidethemagic.net/wp-content/uploads/2014/09/monorail67.jpg
Colour is another element, as is playfulness, which is something you've picked up on:
http://landarchs.com/wp-content/uploads/2014/12/Yanweizhou-Park2.jpg
http://www.landezine.com/wp-content/uploads/2015/03/yanweizhou-terrace.jpg
http://cdn2.world-architects.com/images/CmsPageElementImage/93/45/13/563d14b21d2c43e8958a13110ab5425d/563d14b21d2c43e8958a13110ab5425d.jpg
http://housely.com/wp-content/uploads/2016/09/Sugamo-Shinkin-Bank-Japan.jpg
http://allarchitecturedesigns.com/wp-content/uploads/2016/04/Colorful_Singapore_School_1-N-660x330.jpg
http://www.sergeferrari.com/wp-content/uploads/2013/06/Stamisol-facade-composite-mesh3.jpg
https://s-media-cache-ak0.pinimg.com/564x/4e/b8/74/4eb8747ba32e9ed1e219e5937935a3f4.jpg
http://dbj8a79crqdfg.cloudfront.net/sites/default/files/productranges/productranges/Trespa_Fa%25C3%25A7ades_Trespa_Meteon_Southend%2520College_591px%5B1%5D.png
So, I think in order to get to a more interesting place in terms of your relationship to Pintori's work, I think you need to get more into the headspace of your collaborator and 'think like he does' in terms of his preoccupations, and that should free you up a bit in terms of designing a city, as opposed to making a city out of jigsaw pieces derived from his posters - does that make sense?
Hi Phil, thank you for your feedback! Yes, that absolutely makes sense, I will try and get into his mindset and design thumbnails/the city that way, thank you!
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