Student studying BA (Hons) Computer Animation Arts, at UCA Rochester.
Be good to see you developing some Maya R&D alongside this work - figuring out your 2D>3D workflow :). Squash and stretch rigs, texturing and so on.
Be good to see you developing some Maya R&D alongside this work - figuring out your 2D>3D workflow :). Squash and stretch rigs, texturing and so on.
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