3 May 2017

Contestant Cell Movement Test

Here is an earlier Playblast I did of the Contestant Cell's movement. I wanted to get the basic timings of the bend deformers used first, before trying to keyframe actual xyz movement. I am happy with the offset I created between the top and bottom bends. Now I just need to figure out the movement rate and hang times, so that it does not appear to just glide across the floor.

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